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Holes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #512 | 1.795 | 2.714 |
Fun | #578 | 1.795 | 2.714 |
Graphics | #603 | 1.795 | 2.714 |
Innovation | #612 | 1.701 | 2.571 |
Game Design | #631 | 1.701 | 2.571 |
Overall | #632 | 1.717 | 2.595 |
Theme | #667 | 1.512 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I couldn't shoot after I died and sometimes the police men pushed me against a wall and I couldn't move away and I wasn't dying too. Otherwise, I liked your game and enjoyed playing it. :)
I would really appreciate it if you could rate my game too. :)
ill try to rate your game to.The reason you couldn't shoot was because i had a variable if you could shoot and forgot to set it to true after you died.
Neat, simple sprites on the characters. Glad the game restarted on death (tested it on purpose), but I couldn't shoot after that. Couldn't do anything in the win screen other than alt+F4 to close the game. Also, couldn't go to the lower room, seemed to have an invisible collider in the way. Otherwise the gameplay was fine.
Yea i was confused about the
colliderstoo.And i had a bool if you could shoot and forgot to set it to true after you died.Thanks for playing the quick gameWhy is this tagged linux?
i accidentally messed up the settings before publishing before the deadline
you can still change that
I liked the random level generation(or at least it seems random). Enemy AI acts a bit weird. but overall its not bad
Thanks for the response.It was my first attempt at making a dungeon type game with doors opening with enemy's beaten and i'm trying to work bit on random level generation and AI for new games.