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If POTHOLES!@#$% Was a Mobile Game...

A topic by Pat Tompkins created Mar 01, 2020 Views: 80
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Hey Everyone!

First off, this community is incredible. The creativity and collaboration and positive feedback that I've seen over the past week as a result of this game jam is just continuing to blow my mind. Some absolutely amazing games came out of this and the discussions have been even better. Huge thanks to everyone that's played the game so far and left comments, it's all so helpful and appreciated. https://itch.io/jam/brackeys-3/rate/572618 if you haven't played it yet!

That being said, multiple people have mentioned that I should make updates and look into releasing the game on mobile (which I was thinking about doing already) and I'd love to move forward with that idea to get more experience with the entire game dev process. So, what changes do you all think I should make to get this game mobile ready?

Ideas I'm already considering:

Endless Procedurally Generated Levels (potholes, ramps, environment, currency...)
Store System for Upgrades (Health, Speed, Armor...)
Currency Collectibles
Temporary Powerups (Invicibility, speed boosts, currency magnet...)
Changing Flying to Gliding with Upgradeable Glide Time

Anyway, just looking to start another deep conversation while I search for my next jam and wait another week for the results of this. Thanks in advance!