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Chess's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1381 | 1.936 | 3.000 |
Fun | #1430 | 1.807 | 2.800 |
Game Design | #1529 | 1.678 | 2.600 |
Overall | #1587 | 1.592 | 2.467 |
Theme | #1624 | 1.549 | 2.400 |
Audio | #1632 | 1.291 | 2.000 |
Innovation | #1723 | 1.291 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You play a round of chess against an AI
In order to see the other sides, you have to go back in time, because this is an ancient chessboard, and the other half has never been found. Till now...
Did you write most of the code yourself and made all the assets from scratch?
The chessmechanic is based on a tutorial from youtube (https://www.youtube.com/playlist?list=PLhPyEFL5u-i0YDRW6FLMd1PavZp9RcYdF)
the ai is based on this tutorial: https://www.freecodecamp.org/news/simple-chess-ai-step-by-step-1d55a9266977/
although i implemented the whole ai myself,
most of the assets are from the unity assetstore. everything else i made myself
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Comments
Interesting game a chess. Thanks.
Chess but with a cool twist!
While this board gets all of the basic movements correct, you are unable to perform more complicated maneuvers like castling. While I was not able to create a situation where i could test this, you may also want to make sure that pawn passants are possible. Other than that great job!