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Crimes Investigation Unit: The Orion Murder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #38 | 3.963 | 3.963 |
Theme | #192 | 3.901 | 3.901 |
Graphics | #225 | 3.877 | 3.877 |
Overall | #246 | 3.568 | 3.568 |
Innovation | #443 | 3.296 | 3.296 |
Game Design | #499 | 3.309 | 3.309 |
Fun | #629 | 3.062 | 3.062 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
In the city of Calaris, crime is rampant. Gangs fight for control of the city, and the United Federation tries its best to crackdown on criminals.
You are an investigator from the United Federation Crimes Investigation Unit.
You are accompanied by an officer droid and embark on an investigation that takes you to the Club Orion, a hot spot for local criminals.
Use your Rewind Module-equipped IF watch to rewind time, and find out how events really unfolded.
*** This game was done under 4 days, and is focused on a narrative experience, with fully voiced dialogue, with music and sound effects, so please set your expectations accordingly. ***
Did you write most of the code yourself and made all the assets from scratch?
Yes! Except for a very few assets we got from the asset store.
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Comments
Top notch audio but I was hoping for more intervention and investigation on the players part, it's like the robot is solving the intire case on it's own.
Thank you! We made it clear that the game is focused on a narrative experience, with fully voiced dialogue, with music and sound effects. We wanted to focus on storytelling. If we had more time we would definitely add some more interaction to the game. As a jam entry that was made in under 4 days, it just wasn't possible.
Hope you enjoyed it :)
relly cool game and graphics, i love the robots, also the audio was good
Thank you!
I'll write as I play:
The plot of this game feels super linear. I'm just walking to where the robot tells me to, and then pressing E. Which doesn't feel very engaging. Also, I skipped the bartender telling me about the hard drive (it said press E to continue :/) And then walked into another room, where I saw a massive hard drive and then got sent to the main menu. Is that it? I feel like the story wasn't resolved at all. All in all, interesting use of the mechanics, good graphics, and great voice acting. This was a pretty good entry, but was dragged down by the linear unengaging story and the bugs.
Thank you! We made it clear that the game is focused on a narrative experience, with fully voiced dialogue, with music and sound effects. We wanted to focus on storytelling. If we had more time we would add some more interaction in the game.
About the story, you need to find out 3 things: who the killer is, the motive and then find the hard drive. Does it make sense now? Hope you enjoyed it :)
Yes, I suppose the story makes sense, but it doesn't feel very satisfying at all. I'm not investigating anything myself. It plays out more like a short movie than a videogame. I'm just saying, in a story driven game, it would feel a lot better if the story was fun and meaningful to play. Good work on the rest of the game though.