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Panic's Underworld's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #119 | 4.061 | 4.061 |
Overall | #196 | 3.646 | 3.646 |
Game Design | #213 | 3.697 | 3.697 |
Graphics | #223 | 3.879 | 3.879 |
Fun | #316 | 3.485 | 3.485 |
Innovation | #316 | 3.455 | 3.455 |
Audio | #382 | 3.303 | 3.303 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player can use its magic to rewind the spirits and ghosts (of both objects and living beings) back to when they were alive, so they can do their thing and help the player move to the next level.
Did you write most of the code yourself and made all the assets from scratch?
I wrote the code and made the art of the game. The game's main theme was made by kozmikstudio. The only exception were the royalty free SFX.
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Comments
Great game, really fun. well done. I liked the level design a lot. The graphics, audio and art style is amaizing.
in some levels it can be frustrating dying just because i failed a jump (for instance, the level were you introduce boxes). try adding some way of saving the players life.
Overal, excellent job. I had a lot of fun :D
Cool game mechanics and design, the jumps are a bit clunky though
Nice game First one I see that's not made with unity
Yeap, lots of them in Unity. I'm more of a GML type... :p
Fantastic game! The graphics are amazing, the character's animations are wonderful, the plot is nice, the sfx fits as well. Unfortunately I've not been able to finish it :( I reached the level immediately after the one where you see the "black enemy figure" in the top-right corner. It's a shame. I wanted to see who is that figure and how the game finishes. Did you do it alone? That's a lot of work behind this game. Well done ;)
Except for the sound, yeah I made everything. For having an hard time in the level you mention (I presume it was a bridge of boxes over spikes), you might have died a lot :p I am working on some changes so these levels can work better. Maybe try again in a future update after the jam!