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Warehouse Robot Takedown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #98 | 3.815 | 3.815 |
Game Design | #146 | 3.778 | 3.778 |
Fun | #175 | 3.667 | 3.667 |
Overall | #272 | 3.519 | 3.519 |
Theme | #446 | 3.556 | 3.556 |
Graphics | #559 | 3.370 | 3.370 |
Audio | #657 | 2.926 | 2.926 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The idea of the game is that your soldiers are "stronger together" and must cooperate to eliminate the robots otherwise you end up failing.
Did you write all the code yourself and made all the assets from scratch?
Aside from fonts (and the game engine), all assets are mine including music, art and code.
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Comments
I really like the unique concept of taking turns with each character to create the perfect set up. It feels very satisfying when everything works perfectly. I really liked how you introduced new mechanics slowly in each level. The graphics are also pretty good looking, and one thing I would suggest is adding music to the main game. And even though I got stuck on level ten, I had a lot of fun playing.
I'm super glad you liked the game!