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4 Heroes' Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #512 | 3.466 | 4.143 |
Overall | #1125 | 2.530 | 3.024 |
Innovation | #1145 | 2.510 | 3.000 |
Game Design | #1183 | 2.510 | 3.000 |
Graphics | #1201 | 2.510 | 3.000 |
Fun | #1307 | 2.271 | 2.714 |
Audio | #1390 | 1.912 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You control 4 characters. The more characters are alive, the easier it is to kill enemies.
Did you write all the code yourself and made all the assets from scratch?
I made all the assets from scratch.
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Comments
I could see this being like FFIV but a rogue lite. Had an issue with allies standing in the path of traps and not moving.
Some abilities work a little weird. Allies die very quickly and they are difficult to control. Sometimes they get stuck in the walls, so you should have implemented the A * pathfinding algorithm. The rest of the game is done well. The graphics are nice, and the game is interesting to play.
The game was nice, it was a bit messy to maintain order within your characters and they died kinda fast. Maybe one ability per character would've been a bit simpler.
The skill diversity is great!
One thing you could do to improve the playability is improve the character change to be more friendly, also dont be afraid on add more particles!