I liked the look and I thought the game play was pretty good for such a short jam. Some enemies could shoot through walls which was annoying and if you played it slow it wasn't to hard. But it was still very fun. And I really liked the sound effects. Each one made me laugh out loud the first time I heard it. Well done.
Play game
Payload's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1405 | 1.897 | 3.000 |
Graphics | #1416 | 2.214 | 3.500 |
Fun | #1667 | 1.739 | 2.750 |
Theme | #1688 | 1.739 | 2.750 |
Overall | #1700 | 1.792 | 2.833 |
Game Design | #1702 | 1.739 | 2.750 |
Innovation | #1798 | 1.423 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You lose power as you walk away from the payload. the payload also doesn't move without you being close to it
Did you write all the code yourself and made all the assets from scratch?
The code all writen by us this week but some assets where not made from scratch. we have credited the people from thee asset store in the credits
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