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Human and DOg's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1688 | 1.739 | 2.750 |
Audio | #1693 | 1.423 | 2.250 |
Innovation | #1733 | 1.581 | 2.500 |
Game Design | #1757 | 1.581 | 2.500 |
Graphics | #1765 | 1.581 | 2.500 |
Overall | #1795 | 1.555 | 2.458 |
Fun | #1799 | 1.423 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
you and pet
Did you write all the code yourself and made all the assets from scratch?
self
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Comments
There doesn't seem to be a goal outside of killing the enemies, and once it looked like I'd done that there wasn't anything further to do. If there was a level exit or the like, I couldn't find it.
Given the ranged nature of the enemies and the player's own way of attacking, it was rarely necessary to get anywhere close to the enemies, so for a while I didn't realise the pet could attack. The design of the game worked against it being useful.
I'd also recommend looking into raycasting or the like for determining where you're shooting, as having to click the enemy themselves detracts from the in-the-moment action of pointing and shooting.
All that being said, I love my dog an I'm glad he was there
I liked the top down perspective. I tried doing that a couple times with past games and I know it can't be easy
I will be honest that dog looks like a crocodile, but still fit the theme so it's fine XD. 2 problems I would say is that the way the damaging work, the pet hit only once and that archer don't attack at all. Otherwise I'm sure it has been a good learning experience for you. Good job
Thank you for this dangerous step in this "game", and thank you for feedback