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melonllama

109
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A member registered Sep 04, 2016 · View creator page →

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I liked the environment. The sound and the art style came together nicely to give it a nice ethereal feel. I think it could have done with a bit of an explanation on how the fishing works because I still don't quite get it. When I did manage to reel in a fish I liked how you had to determine the details of the fish. I think that gave a nice twist to the game.

Also, this is something small but I also really like the menu buttons. I can never seem to get mine right and yours looked really good. Is that a plugin or did you use Godots built in tools to make them?

 Overall I enjoyed this experience. Nice work!

Thanks for playing!

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Thank you! I must admit that it is a bit hard but thank you for sticking to it!

Thanks for the feedback! I added acceleration to the movement because I never done it before and I was looking for a new challenge, but I must admit that it does make it a bit floaty (probably not the best idea for a platformer game). And I feel you on the difficulty. I think we were a bit too used to the controls while we were making the levels so we didn't know what might be too hard for newer players.

Thanks for playing!

Thanks for playing! Yeah sorry for the difficulty. I guess I just played it so much that I got too good at it, So I didn't know what was annoying and what wasn't.

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It's a nice concept. I liked the boss at the end, and the art style was cool. You should put in an ending screen though. I sat there after beating the boss for an embarrassing amount of time lol

I especially like the art style on this game. It gives me an old DOS game vibe. I wish there was more to do though. After you upgrade the plants there isn't anything left to do except to sit there. Maybe have enemies come down from the sky that you use you mouse to shoot at or something?

Overall good work.

I love the art style, every monster has their own unique design that is done really well, and the different "biomes" all look alive and full of different foliage and other little details. It is really impressive what you accomplished in such a short amount of time!

Clever idea! The lighting looked very nice and the bee swarming effect also looked very cool.

The instructions are a bit confusing. Level 2 says you can click on items but I couldn't find anything to click on.

This was really good! reminds me of Iron Lung. I liked all of the weird structures and artifacts in the water, and how the radio man had comments for a lot of them. 

The mermaids looked really creepy. I like the way they whisper when you get close. Maybe make them disappear from a further distance. That way it's a bit harder and leaves more to the imagination.

Overall great game!

Simple concept and very well executed. I had a lot of fun playing! I like how the sounds and background music go together as you kill things. The gameplay is easy to learn and keeps you on you toes as you play.

 Also, very good lighting effects and presentation! It would have been easy to just stick the score in the corner and call it a day, but it looks so much better behind the action! And the little screen shake as you kill enemies feels *Chef's Kiss*

Also the particle effects that the enemies emit when they spawn/die look very nice. I don't know how particles work in unity, but I've played around with them a bit in Godot and I know they are hard to get right.

Overall, very nice work!

nic gam

I really enjoyed this one. My only gripe about it was rotating the ship, because I didn't know where the mouse was. So maybe put like a little dot or something to show where it is, but that was a very minor annoyance.

Overall though, I think you nailed the atmosphere of space, and the story telling was very well done. The parallax scrolling of the stars in the background was a nice touch, and having everything be dark until you got close, brought an almost unnerving element to the game. Without giving to much away I also enjoyed the ending cinematic and thought that it was beautiful. 

Definitely one of the top games of the jam. Great Job!

The art style is really cute and looks nice. I liked how the petals on your head represented your health. I also really enjoyed the music.

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good job!

Nice use of lighting effects

Very nice. The simple graphics and sound effects compliment each other very well

I liked the game play mechanics and the humor in the dialog. It does need some audio balancing done though. Also I think if you added more things to do (Shields, player health) it could give the gameplay more variety.

Absolutely beautiful. The music gave it great atmosphere. The graphics were simple yet had a distinct style and looked fantastic. And the ending piano and the quote tied everything together. Well done! I very much enjoyed this.

The art and music was nice. I liked the twist ending :)

Thanks babe

Thanks for the kind words. I'm glad you enjoyed it!

Simple and well executed. good job.

It's a good concept. I was getting some Darksouls vibes from it and the graphics are pretty good too. Unfortunately I could not pick up any notes or keys. I feel like with a little polish and some sound effects/music, this game could be great.

For what it is, it actually feels pretty good. movement is tight and the particles and animations work nice with each other 

Simple and enjoyable. I especially liked the music.

I like how if you die you have many rows of eyes looking at you in the dark. Very creepy and unsettling. Overall good game.

Good game! The music fits the atmosphere really well. It would be nice if I could see my score when i died though.

I'm glad you enjoyed it!

I'm glad you liked it. Echolocation was the exact thing that I was going for so I'm glad you caught on :)

Thank you for playing

Thank you, I'm glad you liked it.

Thanks for playing! I tried to keep the game in a ZEN atmosphere so I tried to tailor the SFX to fit that.

Thanks for the feedback! Randomly generated levels was the original plan, but when I tested everything for the first time I felt it would be too difficult, and wouldn't be very fun.

Very nice. good job on the music, sound effects and art. It all came together very nicely to make the game very atmospheric.

WOW! Stylish, fun, feels good, and looks even better! Impressive that you made it by yourself and within the weekend too. Very good job.

It would have been nice if you spawned more ghosts or made them get faster as time went on, because I eventually out ran all of them. Other than that it's pretty nice.