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Stronger To Get Her's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1526 | 2.055 | 3.250 |
Game Design | #1605 | 1.897 | 3.000 |
Audio | #1693 | 1.423 | 2.250 |
Graphics | #1765 | 1.581 | 2.500 |
Overall | #1805 | 1.528 | 2.417 |
Fun | #1862 | 1.107 | 1.750 |
Innovation | #1868 | 1.107 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Word play of stronger together - stronger to get her. In the game, knight sets off to get the princess. Also, if we had more time, there would be other characters joining him - and they would fight the bosses together, which would also fit the theme.
Did you write all the code yourself and made all the assets from scratch?
Worked in the team of 2: Exlizard (made all the assets), dietotter (all the code)
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Comments
I was able to download using the separate link, sorry you hit the deadline but good play on words. I like how you had an intro and the pixel art was nice. Though I found it a bit too hard. Overall great job!
If you have a chance please check out and rate my team's entry "Beatdown Breakdown Boomtastic" : https://itch.io/jam/brackeys-5/rate/928162 It's a rhythm-based brawler!
I really love the design of your troll; I just wish I played as them as they look so friendly!
Mechanically the boss fight unfortunately didn't quite do it for me because I found it impossible... until I realised the ogre would stop attacking if I moved into him from above making it a spam to win scenario.
Sound would have also added so much power to each sword swing, club hit and the dialogue at the beginning.
But the art especially shows great promise so I'm excited to see what you make next!
It'd be great to hear your thoughts on my game if you have the time :)
overall good job...
however, graphics and other cool stuff like particle system can be done/improve...