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Geist Not Guest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #16 | 4.257 | 4.257 |
Overall | #60 | 3.790 | 3.790 |
Game Design | #109 | 3.771 | 3.771 |
Graphics | #120 | 4.029 | 4.029 |
Innovation | #125 | 3.657 | 3.657 |
Fun | #147 | 3.657 | 3.657 |
Audio | #257 | 3.371 | 3.371 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
A ghost should spread chaos while the moving company is trying to order stuff inside a house
Did you write all the code yourself and made all the assets from scratch?
We used an A* pathfinding library, but everything else is made from scratch by us.
Credits:
msilvestro https://matteosilvestro.com/ : Tireless coding (look at that A* modified pathfinding!)
Spaghettino : Design, curse words and general profanity.
Ares9323 @Ares9323 : Overlays and effects, deep playtesting.
https://www.behance.net/Cammen : Concept, char design, storyboard, many other visuals.
Khlavem Productions https://www.youtube.com/channel/UCrYXoBoSVuRCXdzYNQK5U2A : Original soundtrack , sounds.
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Comments
That was great! The chaos was essential to the game and really made me feel the pressure! The graphics made it feel light hearted, but invested and the music compounded that feeling and really set the tone for a great game! Amazing job!
That's some really nice, chaotic game!
This was awesome! I love the graphics and the gameplay was chaotic but still fun!
Adesso sappiamo chi è quel mona che sbatte la porta
hai fatto rotolare dal ridere almeno una persona
Ma che ooooooooh!