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Do Not Donut's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #785 | 2.830 | 3.100 |
Graphics | #910 | 2.739 | 3.000 |
Audio | #956 | 2.373 | 2.600 |
Innovation | #1005 | 2.373 | 2.600 |
Overall | #1011 | 2.495 | 2.733 |
Game Design | #1094 | 2.373 | 2.600 |
Fun | #1119 | 2.282 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
When approaching the theme, I wanted to separate myself from the unoriginal destruction simulator interpretation and instead focus on the chaos caused by power and influence. My goal is to demonstrate the effects of a social movement and how it leads to the destruction of something as harmless as a Donut Shop.
Did you write all the code yourself and made all the assets from scratch?
The code was entirely created from scratch during the jam, and the music was similarly composed entirely by my friend during the jam (also credited). Most of the art was made by an artist which I credited and have the license to.
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Comments
Hmmmmm... I can't be sure which is the best one lol. Jokes aside, good job.
fun to play and i like the quest thing...but too short and not enough things too do in game ...i like to see a lot of thing to make chaos in the city and like management with punish...let me feel the chaos...good work
VERY FUN GAME LMAO.
Great vibe with chill music and nice pixel art! Loved the idea of spreading chaos with donuts and perfidy! Awesome work especially for a week! Great job and cool game!
Cool game!
Cool concept, but game progress is too slow. Maybe making map bigger and adding more powerups will improve it
I spread anti-donut propaganda and destroyed the donut shop. Graphics and music fit the game well, think it could do with some more depth to the gameplay somehow.