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SOS! - Save our ship!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1374 | 1.500 | 3.000 |
Graphics | #1512 | 1.500 | 3.000 |
Innovation | #1536 | 1.333 | 2.667 |
Overall | #1587 | 1.306 | 2.611 |
Fun | #1604 | 1.167 | 2.333 |
Game Design | #1612 | 1.167 | 2.333 |
Theme | #1621 | 1.167 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It doesn't right now, but it was supposed to be a game where you had to stop panels from blowing the ship up before a time limit
Did you write all the code yourself and made all the assets from scratch?
the assets are from the asset store and the code is written using tutorials from youtube and github
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Comments
No clear objective + bad controls.