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fire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1228 | 1.807 | 2.800 |
Graphics | #1378 | 1.807 | 2.800 |
Theme | #1428 | 1.678 | 2.600 |
Innovation | #1446 | 1.549 | 2.400 |
Overall | #1453 | 1.614 | 2.500 |
Fun | #1528 | 1.420 | 2.200 |
Game Design | #1544 | 1.420 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
so you are trying to have as much chaos in the world by setting fire to the world
Did you write all the code yourself and made all the assets from scratch?
yes
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Comments
A lot of things in this game don't make sense: Why is there no fullscreen button (because I keep scrolling up and down on the jam page because of the arrow key controls)? Why do you need to shoot the wood after the barrels? Why are there only 2 objects (barrels and wood)? Why is there music on the title screen but not in the actual game? How are you supposed to tell the game is scrolling at the start when there is only grass as a backround element? The game also didn't feel like you were actually destroying the world. The music was okay, though, the walking sound was good, and the graphic were not bad. By the way, don't let any of these flaws I have pointed out to discourage you from making games. Game jams are about participating, and if you did that, you already won in a way.
^^ funny, i finish your game :)
https://itch.io/jam/one-minute-game-1
man I didn't get your game, besides, its hard to play with arrow keys in browser, I saw that I could shoot bullets but I don't know if that was all it