Fun! I don't understand the point of the purple collectables as they have no impact on gameplay, and while it fits the theme I feel like some of the puzzles (especially the very last one) were less of a test of skill and more of do it over and over until it works. Then again, that is pretty chaotic so it also kinda fits the theme so that's kind of a win.
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The Butterfly Effect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #173 | 3.900 | 3.900 |
Audio | #443 | 3.133 | 3.133 |
Overall | #557 | 3.083 | 3.083 |
Game Design | #565 | 3.133 | 3.133 |
Innovation | #625 | 2.900 | 2.900 |
Fun | #669 | 2.933 | 2.933 |
Theme | #985 | 2.500 | 2.500 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
I used the idea of the butterfly effect from chaos theory although the things the butterfly can do are not as chaotic as I'd hoped when I began the project.
Did you write all the code yourself and made all the assets from scratch?
Yes
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