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The Butterfly Effect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #274 | 3.394 | 3.394 |
Graphics | #588 | 3.242 | 3.242 |
Game Design | #747 | 2.909 | 2.909 |
Theme | #779 | 2.833 | 2.833 |
Overall | #887 | 2.684 | 2.684 |
Fun | #1074 | 2.333 | 2.333 |
Audio | #1432 | 1.394 | 1.394 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The Butterfly Effect is a common saying in chaos theory, suggesting that something as small as the flap of a butterfly's wings can trigger thunderstorms on the other side of the world.
Did you write all the code yourself and made all the assets from scratch?
Everything was made from scratch except for these assets (all from the asset store): Butterfly (Animated) by Innowell GMBH, Lowpoly Flowers by Chlyang, Free Trees by Ada_King, and Lightning Bolt Effect for Unity by Digital Ruby (Jeff Johnson).
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Comments
That was one of the coolest concepts I have seen in the jam so far:D Please check out my submission too if you get a little time!
I'm probably reiterating what most other jammers have said but the strength of this entry is it's take on the theme. The design is quite simple but intricate with the objective having to balance your interactions to maximize pollination while minimizing the effects of your wings. Well done on getting the point across with the storms being cause by the flaps of the wings, the circular level really leans into that as you can see most of the level all at once (however this does make it a bit tricky to control the actual butterfly). Neat idea with a solid execution on the theme.