Wow this concept is very interesting! Your puzzles are so fun to try and solve, and I like that we can make our own custom maps... I could definitely see this game becoming something much bigger in the future!
Play game
Morning Star's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #30 | 4.362 | 4.362 |
Game Design | #59 | 3.879 | 3.879 |
Innovation | #64 | 3.862 | 3.862 |
Overall | #91 | 3.701 | 3.701 |
Audio | #95 | 3.672 | 3.672 |
Fun | #267 | 3.466 | 3.466 |
Theme | #690 | 2.966 | 2.966 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You are going to chaoize the world
Did you write all the code yourself and made all the assets from scratch?
I made all the code and art.
Some sounds are from Unity Asset Store :)
We used Ecret to make the music
Hope you enjoy the game!
Feel free to build and share your own map in the chat :DDD
If you find the levels are too easy? Import level 15 & 16 at the bottom of the description ;)
Comments
art is so good!
i like it so much!
and game is well made, + you did it in a week?
rated 10/10.
No ways, how did you no ways... This game is too well made. The puzzle element is ok but add that with professional art , rating system , a freaking map builder and crazy good looking title screen..
Masaka.. this is some sort of game development jutsu. 5* all the ways through guys. Well done.
It was a blast to play this! It's super polished and well made, super fun as well! Loved the visuals and the audio, amazing job!
Holy cow guys, this is awesome.
The amount you accomplished in a week (core mechanics, level building, even a frickin' map builder??!?) is absolutely incredible. The fact that you created all these and the game still looks phenomenal is quite an accomplishment.
I have two critiques, the first is that in a couple places I noticed the text spacing was a little bit off (in the score area in the bottom left it overlaps, and in the rules menu one of the texts extends a bit too far). My other critique is that I found the mechanics to be confusing in places. I liked that you included 'tutorial' levels for each new thing you introduced but I don't think it really did enough to explain it to me. I was able to understand each rule after then opening the rule page and figuring it out, but maybe there's something more that can be done there for clarity sakes.
I'm honestly blown away, you guys did a fantastic job. Well done :)
Thanks for playing and the helpful feedback! It was really a challenge for us. We have spent 2+ days thinking about the theme not making any progress.. I wish we could have more time to make clearer tutorials. Actually, there's still some bug that we removed several levels from the build xd
btw, you guys also did a great job. Really enjoy your game <3
Loved the art, and you've achieved a frankly ridiculous level of polish. Well done!
Only things I'd improve is more tutorials, some sort of vfx when using an element, and maybe some more music variation.
Do you have any plans to continue development after the jam?
The art is really good, well done. Love the music. Puzzles are good. Maybe a little hard if u don't have a QWERTY keyboard
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