Play unreality
LASERKEEP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #12 | 4.517 | 4.517 |
Overall | #14 | 4.047 | 4.047 |
Audio | #19 | 4.033 | 4.033 |
Game Design | #25 | 4.067 | 4.067 |
Innovation | #54 | 3.883 | 3.883 |
Fun | #55 | 3.833 | 3.833 |
Theme | #82 | 3.950 | 3.950 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
LASERKEEP takes place in a dream realm, where you've been sent because of large lack of sleep. You are suddenly given power to be able to shoot lasers from your eyes. Your task is to defeat enemies that are supposedly not real, and get back to the real world.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
Gameplay at 3rd level starts to become boring, also there is no strong need to use sould gun, may be only to speed up progression. May be worth to add enemies tied ti vulnerability only to souls, they can guard not essential things. Anyway it's a great already, well done! (Joska sdelali ;D)