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Mimic Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #31 | 3.960 | 3.960 |
Theme | #51 | 4.040 | 4.040 |
Game Design | #60 | 3.920 | 3.920 |
Overall | #89 | 3.713 | 3.713 |
Innovation | #109 | 3.680 | 3.680 |
Graphics | #314 | 3.680 | 3.680 |
Audio | #524 | 3.000 | 3.000 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
What's real and what's a mimic?! Guess the one that's real to progress, guess the one that is not real and it'll cost you dearly.
Did you write all the code and made all the assets from scratch?
Yeppers, a fresh batch of code, art, music, love, and mimics.
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Comments
Wow, stressful but in a good way. You have to have your eyes peeled everywhere throughout the game screen and remember what doors moved a few levels above your current one to stay away from that terrifying creature. It's like a fast-paced stressful Simon game while being a parent and having to have your eyes everywhere looking for trouble. Great idea, implementation, and interpretation of the theme.
Got to 30.
Fun little game. Did get a lot faster rather quick. And sometimes the doors just refused to animate. Additionally, continuously clicking moving targets can be tough, perhaps consider allow for key input.
Simple but fun! I love that you can change direction when you already clicked a door. Makes for intense close calls :)