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The job of your dream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #329 | 3.640 | 3.640 |
Audio | #377 | 3.219 | 3.219 |
Fun | #400 | 3.237 | 3.237 |
Overall | #435 | 3.222 | 3.222 |
Theme | #480 | 3.202 | 3.202 |
Game Design | #493 | 3.219 | 3.219 |
Innovation | #647 | 2.816 | 2.816 |
Ranked from 114 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
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From the beginning, the full story is a dream, (and dream is obviously not real). The player can notice that his gameplay was actually not real thanks to the ringtone that we hear at the end of the game. But not only, in fact there were many clues given before. As the game progresses, we can notice that the trees turn on themselves, that giant balloons fall from the sky, at the end the player must recover a huge box which has the size of a building etc... All of theses clues aren't real and he is actually dreaming of his first day at FedOx.
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Did you write all the code and made all the assets from scratch?
Made from scratch:
- Most of the code
- All musics
Not made from sratch:
- 3D assets
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Comments
Sorry it took me so long to get to this, but I made sure to get my review in before the end of voting.This was a really cool game! I had a lot of fun driving and parkouring through the city, and I have to say you implemented some really good quality of life features. The fact that you could push the car was really helpful if you got stuck, and the sensitivity slider was really needed as my mouse had the camera whipping all over the place, but the slider fixed that perfectly. I had almost forgotten about the theme aspect of the game and was just like, that's funny, this area has upside-down trees, and then after the next package I was like ohhhhh lol. Very well done!