I enjoyed the playthrough! Very interesting ideas with so little to work with. A hidden gem for sure.
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Mirroom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #500 | 3.030 | 4.286 |
Fun | #634 | 2.929 | 4.143 |
Game Design | #693 | 2.929 | 4.143 |
Theme | #762 | 2.727 | 3.857 |
Overall | #799 | 2.727 | 3.857 |
Audio | #879 | 2.424 | 3.429 |
Graphics | #1071 | 2.323 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
I think we can't walk though mirrors and use them as portals, change books colors by touching them in real life. Moreover, there is a non-euclidian mini-riddle. To reveal something and avoid spoiler : Mirroom took litterally this theme, if you read the sticky notes in the game, especially at the end of the game.
Did you write all the code and made all the assets from scratch?
The code and the 3D models are made by myself. Music by Alexander Blu on Creative Commons Attribution 4.0 International License. Sound on freesound.org by outoelison which is public domain. Typos (Frenchpress & Renner) found on Dafont.
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