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A jam submission

HoloscapeView game page

Submitted by Wraygo, Elektrolf — 1 minute, 9 seconds before the deadline
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Holoscape's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#354.3454.345
Overall#743.7413.741
Audio#1283.6213.621
Theme#1323.8283.828
Game Design#1333.7243.724
Innovation#1923.5173.517
Fun#2633.4143.414

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
Your objective is to escape the Holochambers using holograms, which do not exist in the room.. that is why you will need a tool to make that happen

Did you write all the code and made all the assets from scratch?
We did almost all of the Assets ourselves.. The sounds are the only exception

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted(+1)

Really nice! 

Submitted

Every element of the game are fit from each other, the music is soothing and the gameplay was amazing, and it has beautiful graphics. overall, this game was amazing. great job!

Developer(+1)

Thank you very much, we're glad you liked it :)

Submitted

sweet graphics and the audio fit perfectly.

Developer

Thank you for your feedback!

Submitted

Beautiful graphics, it was pretty hard finding the right codes to use, but an interesting mechanic none-the-less

Developer

thanks for your feedback! Yeah, it was more challenging to find the codes then we originally expected. 

Submitted(+1)

I really like this games visual presentation. All the assets look super clean, and I love the shaders!


From an artistic standpoint, this is really polished. However, I couldn't quite get around how to properly play the game. I read the logs, but couldn't figure out what combinations to enter into the HMS (maybe that's just me being dumb haha). Perhaps that could be a bit more clear through future updates.

Besides that, I'm quite interesting in how this game will progress... I'm ready to give it another shot if you could give me a tip on the HMS ;) Good luck!

Developer(+2)

First of all thank you for your time and feedback, we really appreciate that! And yes, we understand that the whole mechanic can be really confusing at first… 

The HMS Codes can be found within the logs and through hints in the puzzles.. now I don’t know how far you came but essentially the first few ones can be easily found within the Logs. Make sure to check your surrounding with the device equipped. Once you spotted a few holograms things should get more complicated as the codes are hidden in the environment. Look at the objects closely and also don’t forget to look at the symbols on the door in the second room as this will be your final code for this game :) 

Hope that makes it a little easier… we do plan on further developing it a little more since many people did actually get stuck especially at the end since it’s not as obvious as we hoped it to be.

Submitted

I liked this game. It was well made, visually pleasing escape room game. Good job :)

Submitted

How can I use holograms? Like what's the key? I know arrows or wasd for movement..Help me out!!

Developer (1 edit) (+1)

I see.. yeah we slacked on the clarity of the key bindings.. WASD: Movement, TAB for the logs, ESC: Menu, upon getting the tool on the table and C to enter Codes... we'll work on that lo

(+1)

very good, very nice!

Viewing comments 9 to 1 of 29 · Previous page · First page