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When Physics don't exist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #127 | 3.643 | 3.643 |
Game Design | #138 | 3.714 | 3.714 |
Fun | #212 | 3.500 | 3.500 |
Overall | #313 | 3.375 | 3.375 |
Theme | #358 | 3.393 | 3.393 |
Graphics | #628 | 3.179 | 3.179 |
Audio | #657 | 2.821 | 2.821 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The player has the power to choose which physics do and do not exist, which they use to complete the puzzles.
Did you write all the code and made all the assets from scratch?
Almost all code yes, but most visual/audible assets were found online. I'm just one person after all.
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Comments
I liked how the first levels taught you how to play, and I actually had to use my brain a bit on the mirrored level part. The mechanic was also very new, and was fun to mess around with. Overall, a great game.
Please go and rate my game too, as I am far from the required 20. Thanks!
Interesting concept! The puzzles had a nice difficulty curve and I enjoyed the core mechanic of crossing off different physics laws. You could expand on that by having paper items that once collected would add a new physics law to the list meaning the player will gradually build up a whole notebook of different things they can turn on and off. Really cool submission!