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Herbert Has No Friends's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 4.250 | 4.250 |
Fun | #20 | 3.964 | 3.964 |
Game Design | #21 | 4.036 | 4.036 |
Graphics | #37 | 4.250 | 4.250 |
Overall | #99 | 3.607 | 3.607 |
Innovation | #120 | 3.500 | 3.500 |
Audio | #861 | 1.643 | 1.643 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Herbert is not alone - that's the goal of the game at least.
Did you write all the code and made all the assets from scratch?
I wrote all the code, most of the assets were downloaded. All credited at the end.
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Comments
Semi-on-the-fly remarks:
Takeaway: very loveable mini-adventure reflection game! I especially liked the riddle. (Spoiler: at first, I thought the ‘rock’ clue was a funny way of hinting at zero, because zero rocks go into such a cake. XD) Lots of details, whether graphically, physically, dialogally (wait…). It is classic as an adventure game with a mix of point-and-click and reflection, topped with funny dialogue (although my personal taste would have been to do without the dark humour and pop culture references to keep it absolutely adorable, but this is a matter of preferences).
If I wanted to nitpick, I would say that some lines stay the same even though they should change to be coherent, but as someone that cannot stand to miss any line, that’s an advantage to me. X) (Actually, I missed the end of the description when I found the drawings, so I will have to launch it again after this review for just one other quick glimpse…)
On possible drawbacks: sounds would make it even sweeter if you choose them well, but you are most probably aware of it seeing the (funny) line about the music in the living room. I would also say that game-wise, the game is rather classic than ‘twisty’, and you could argue about whether the game should be more difficult — it may not, this would be perfectly fine for the beginning of an adventure, and seeing how you put more collectible elements and ‘quests’ than necessary to win, you apparently chose to make the game reasonably completable.
It was nice to center the quests and ending on the theme. :)
Thank you for this sweet moment!
PS: what is the meaning of the little auk/penguin Frederick’s presence and line? Plus, he is the only one not moving at all, so I thought he stood out from the rest!
Really fun, I enjoyed talking to everyone. I was able to get through everything except the code of the lockbox
Spoiler: hints:
This was the most fun game I've played so far from this jam. The dialogue was really funny and enjoyable!
Come and check my game as well.
Wooow one of the best games on this jam. Super cool 3D models.
Very cute and amazing game! the artwork is good and me and Ferguson really connected over that amazing song.