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Criteria | Rank | Score* | Raw Score |
Innovation | #881 | 1.732 | 3.000 |
Audio | #931 | 1.443 | 2.500 |
Fun | #940 | 1.588 | 2.750 |
Theme | #985 | 1.443 | 2.500 |
Overall | #987 | 1.516 | 2.625 |
Game Design | #991 | 1.443 | 2.500 |
Graphics | #998 | 1.443 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You displease the underworld by reading forbidden texts.
Creatures overrun your subterranean temple and you must send them back
Did you write all the code and made all the assets from scratch?
Simple OnTrigger => UnityEvent style scripts were used from my own library.
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Comments
Sideloaded it on quest no problem, but i couldn't really understand the objective. Said blue=hide but couldn't see anything blue. I think a little text box tutorial would have really helped! Shooting a hyper realistic gun and throwing granades at the little amogus is pretty fun
Couldn't play the game, sorry.
I dont know how to play this. If u tell me i ll do it