Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Muskrat Mail BoyView game page

Submitted by Grannen — 3 hours, 15 minutes before the deadline
Add to collection

Play game

Muskrat Mail Boy's itch.io page

Results

CriteriaRankScore*Raw Score
Weirdness#34.3644.364
Overall#552.9222.922
Music & Sound#622.8182.818
Balance#652.5452.545
Visuals#672.9092.909
Replayability#682.4552.455
Fun#692.9092.909
Polish#772.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Gameplay Video or Trailer
https://youtu.be/fAHxubhPiJQ

Theme
Muskrat QA

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

This is definitely gets a 5 star for weirdness! But a great concept nonetheless, I really enjoyed this one- once you get the hang of it! The graphics, sound and music all blend together well and it dips a bit into the uncanny valley (which I love, I feel like there could be a creepypasta about this game, yeah I know creepypastas are sooo 2012 but anyway) Great job, reminds me of a way better version of Paperboy 64 ;) GOOD JOB!

Submitted

Merlin4 has a lot of good feedback as those were some of the things I wanted to mention. I did feel that the run speed should be controllable, however you may not make it to the end if you slow down too much. So instead of having an end point maybe you could have an "end of the day" point so after 25 pieces are delivered the next level is available. Still on a time limit of course. This reminded me of paperboy. Good memories :-) and good job!

Submitted

It's possible to get stuck in at the beginning of the starting corridor between the beginning wall and the first two cubicles, because once you enter one of them you go too fast to be able to leave. I thought the long empty stretch before the end of the first stage felt a bit cruel, because you can know you're not going to make it, with nothing to do about it. I think I wouldn't have had that feeling if there were still cubicles or it was shortly behind a turn. I liked the clean simplicity of the graphics and the way you interpreted the theme.

Submitted

The turning and throwing speed should be increased a bit I think.

A weird game lol.

Submitted

Ok, this is a wierd game haha 5 stars on that

Submitted
  1. Throw animations should be quicker
  2. Cubicles need colliders to prevent player from getting stuck
  3. Make a version with controller support that allows the player to control their speed / stop
  4. Needs a reset button
  5. Needs an exit button
  6. Needs a pause menu