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Avoid dots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Approachability | #171 | 2.742 | 3.167 |
Creativity | #175 | 2.742 | 3.167 |
Theme | #199 | 2.165 | 2.500 |
Overall | #206 | 2.165 | 2.500 |
Fun | #212 | 2.021 | 2.333 |
Visuals | #219 | 2.021 | 2.333 |
Audio | #232 | 1.588 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting concept, nice entry!
Idk if is my PC but is a bit laggy on browser.
Thank you.
For the lag, I tested only on Safari on 2019 MacBook Pro and never other browsers or devices
The idea is very interesting, but the SFX annoyed me a lot (make it stop lol!)
I'm so bad at this kind of game :(
Thank you for the reply.
I am not good at SFX (and it was added at the last minute, thinking some sound is better than none lol). I was planning to make more levels too, so the difficulty curve is more smooth, but it ran out of time
Yeah, doing audio alone is very difficult :(
Simple and effective ! I don’t know how you got/made those SFX, but they’re really trippy XD I would suggest adding a small time frame where you can’t move at the beginning of a level, since you often still have a key pressed from finishing the previous level, and you run into a dot.
Thank you for the advise. Actually there is already a 2 seconds delay when players run into a dot, but seems like it needs more.
The delay when you run into a dot is perfect, I meant that you could add the same delay when the player clears a level
Oh, I see. Got it!