Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Simple and effective ! I don’t know how you got/made those SFX, but they’re really trippy XD I would suggest adding a small time frame where you can’t move at the beginning of a level, since you often still have a key pressed from finishing the previous level, and you run into a dot.

Thank you for the advise. Actually there is already a 2 seconds delay when players run into a dot, but seems like it needs more. 

The delay when you run into a dot is perfect, I meant that you could add the same delay when the player clears a level

Oh, I see. Got it!