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A jam submission

The Hunt Beyond RealmsView game page

Game for the Bullet Hell Jam 5. Art by Pros899, music by ShoiShoi10Two.
Submitted by Posunkin — 1 hour, 22 minutes before the deadline
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The Hunt Beyond Realms's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2052.3132.833
Visual#2172.5863.167
Audio#2182.4493.000
Overall#2212.5863.167
Fun#2312.4493.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you using any third party assets?
https://pixelnauta.itch.io/pixel-dimensional-portal-32x32, https://kyrise.itch.io/kyrises-free-16x16-rpg-icon-pack, https://kenney-assets.itch.io/crosshair-pack

Are you using any AI generated assets?
No

Did you use BulletFury?

No

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Comments

Submitted

Wow, really a nice game, I just struggle with it. If I had time I would have definitely try to complete it, I really liked the game mechanics!

Submitted

What I liked:

Movement is super tight and responsive the best way I can put this was I felt like my movements were precise but not floaty.

Gun options are cool but was wishing for more maybe I didn't see it because I couldn't get far enough?

Music and art style was well executed nothing felt out of place.

Story premise was simple and I thought it was a good addition to drive the player to play.

Minimap looked good on par with games like enter the gungeon or binding of issac.


What I wanted:

I wish this game was a bit easier for me, maybe I am not skilled enough to do well in this game but I think the enemy always knowing where you are made things super tough. I was using the shotgun/musket mostly and they still took 3 shots to kill an enemy. 

Gun swapping to bound to scroll wheel instead of a key.

More gun options (Could be there I couldn't get past a sword room)


Overall this game has great potential to be something more and needs more polish to bring to a more fully fledged game.

Submitted(+1)

The Hunt Beyond Realms is an interesting story-driven bullet hell with narrative choices and fun mechanics similar to that of a roguelike. The ability to change weapon loadout was fun, and the controls/movement felt solid. It had lovely sprite animations and fun characters, with enemies paired with good variation in bullet patterns. The sound design was lovely as well!

I was having issues with the Shop not allowing me to purchase any upgrades. I progressed into the second stage without them, but kept dying a bunch haha. 

I enjoyed the concept overall! Great job to the both of you on your submission!

Submitted

I really liked the vision of this game, invested in the story for sure. But was quite challenging, a lot of fun once I figured it out