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Bullet Rites's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | #152 | 2.981 | 3.333 |
VISUALS | #170 | 3.130 | 3.500 |
FUN | #198 | 2.683 | 3.000 |
EASY TO GET INTO | #217 | 2.832 | 3.167 |
CREATIVE | #223 | 2.534 | 2.833 |
OVERALL | #229 | 2.534 | 2.833 |
THEME | #245 | 2.236 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
What was the size of your team?
2
Please credit the resources that you used during the jam (if you used any)
PressStart2p Font
https://www.dafont.com/press-start-2p.font?text=BULLET+RITES
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://twitter.com/MadiTheImmortal
https://twitter.com/LeafGuy_
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Comments
The mechanics are nice, I didn't have much trouble understanding them. The sound design works, but it would have been nice to implement music. Also you could make the ennemies bullet slower, so we could try to move between them instead of just turning around the map lol. I liked it tho, good job :)
Yeah the whole circle strafing around the map thing has bothered me since day one. I do have one enemy type that's introduced around Difficulty 4 that semi-discourages it but not really? I've been putting together a balance patch so this is something I'll take into account, thanks for the input <3
Cool game, I like the audio effects. I didn't really understand how the ammo/reloading worked.
Thanks for the input! I revised the description to make it a bit more clear but providing some sort of tutorial round is something i want to do in a future build. (P.S, landing final blows with the pistol is what reloads both it and the shotgun)