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A jam submission

Crashing CosmoView game page

Submitted by swordcom36 โ€” 27 minutes, 8 seconds before the deadline
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Crashing Cosmo's itch.io page

Results

CriteriaRankScore*Raw Score
CREATIVE#1573.1033.800
AUDIO#1912.6133.200
THEME#2012.6133.200
OVERALL#2172.6133.200
FUN#2292.4493.000
VISUALS#2602.2862.800
EASY TO GET INTO#2782.1232.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
things spawn every 10 seconds

What was the size of your team?
3

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://github.com/jGraham760
https://github.com/Goblin-Pope
https://github.com/swordcom367

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Comments

Submitted

There's a few problems, though I'd like to say, that the idea itself is solid :P

  • Enemies are huge, but there's no hit feedback, so I don't know if I'm hitting them or not, which means I don't know how close I have to get, which in turn makes me die all the time,
  • Some enemies I guess explode on death and kill you?
  • Some bugs, like going into a room and quickly coming back will leave the camera in the room you just left,

I really do like the idea of you running around and managing the timer so you optimize the collection of resources.