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Crashing Cosmo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CREATIVE | #157 | 3.103 | 3.800 |
AUDIO | #191 | 2.613 | 3.200 |
THEME | #201 | 2.613 | 3.200 |
OVERALL | #217 | 2.613 | 3.200 |
FUN | #229 | 2.449 | 3.000 |
VISUALS | #260 | 2.286 | 2.800 |
EASY TO GET INTO | #278 | 2.123 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
things spawn every 10 seconds
What was the size of your team?
3
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://github.com/jGraham760
https://github.com/Goblin-Pope
https://github.com/swordcom367
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Comments
There's a few problems, though I'd like to say, that the idea itself is solid :P
I really do like the idea of you running around and managing the timer so you optimize the collection of resources.