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There's a few problems, though I'd like to say, that the idea itself is solid :P

  • Enemies are huge, but there's no hit feedback, so I don't know if I'm hitting them or not, which means I don't know how close I have to get, which in turn makes me die all the time,
  • Some enemies I guess explode on death and kill you?
  • Some bugs, like going into a room and quickly coming back will leave the camera in the room you just left,

I really do like the idea of you running around and managing the timer so you optimize the collection of resources.