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A jam submission

THE RIFTView game page

Jump into the minuscule dark world of spiders in this short adventure!
Submitted by Stefano Cagnani — 1 day, 19 hours before the deadline

Play game

THE RIFT's itch.io page

Results

CriteriaRankScore*Raw Score
Technical#123.6253.625
Overall#223.7003.700
Gameplay#253.6253.625
Visuals#284.1254.125
Audio#343.5003.500
Creativity#453.6253.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Message from the creator(s):
Afraid of dark? Afraid of spiders?

Rule

Rule B

Only used the colors in the greyscale

Theme

Yes

This game follows the theme "You only realize the value of something when it's gone."

Original Art

Yes

Created own art

Original Audio

No

Didn't create own audio

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Comments

Submitted

Very cool game, Good jobs!

Absolutely loved this!

Submitted(+1)

I died so many times at the start and the 5 seconds of being unable to move become annoying, the spider movement was really satisfying tho

Developer
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Thanks! But i ve considered the idea to do it hard in future... a kind of souls like evolution cause now the game is so simple! Don't worry. I m going to grow up the spider system and do it better than now. No more annoying times

Submitted

extremly good visuals and sound, very well done, butI had my problems with the Gameplay. Dozends of times I glitched into cliffs, slipped of rocks and fell into holes (not the intentional ones). wouldnt even be that big of a problem if the level didnt reload every time, including the unskipable tutorial. Just teleporting the player back would be better imo as I dont see a reason for reloading. The heavy DOF is a nice way to show the limited view of a spider. Makes path finding a bit harder but thats what you intendet I think. In general a nice Idea with stuning visuals and a few technical flaws.

Developer
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I'll keep it on mind. Thanks!

Submitted(+1)

It isn't often you find a gamer where the spiders are the protagonists.

The models and textures are very good, and the platforming is plenty smooth, though sometimes I wasn't sure where to go.

Also, I think the depth of field effect was a little to heavy. If you turned that down a little, we could see more of the cool levels you made!

Submitted

I absolutely loved this. I thought the spiders were going to be the enemies, but as soon as I was controlling a spider and had to find a lost friend, I was engrossed. I had to find my spider buddy. The graphics were really nice and the controls were as good as I could expect. The spider boss was very cool, but I felt bad for him lol. Were they just angry they got stuck in a cage? And the battle felt very dark souls. If it a dramatic name, like "THE CAGED BEAST" would have popped up, I wouldn't have questioned it. The only criticism I have is that if you die in the first part, you have to wait quite a while for the tutorial text and everything. I think it's solid the first time, but I died a few times trying to find where I needed to jump to and the waiting was a little annoying. But overall, holy crap I loved it.

Show post...

great jobs .. vibes big creepy

Developer
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u're always welcome my queen! Thanks

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you soon big boss from naughty dog :P altro che  last us 3 ahahh