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Truce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #16 | 2.315 | 2.500 |
Relevance to Theme | #18 | 3.240 | 3.500 |
Innovation | #19 | 1.697 | 1.833 |
Overall Experience | #21 | 1.543 | 1.667 |
Gameplay | #22 | 1.389 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
The controls were quite wonky for me to play the game properly.
When making platformer, make sure the first thing you nail are the controls. It doesn't matter if it is a box, but it should be a box which moves as per the requirements of your game design.
Nice attempt!
Needs explaination for controls. I would stop the wheel at a certain value but nothing would happen.
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Comments
Nice Try!
I think something is messed up with the resolutions. The game appears stretched on my monitor and I am unable to cross the first wall itself. Maybe the developers hard coded aspect ratio.
Nice attempt on the armstice theme!I was unable to cross the third room(the one with the locked door).Probably one of the stairs is bugged.
Thanks! We are aware. We went a bit too ambitious with the project and was unable to test the build. For some reason the tilemap colliders aren't working in the build but is working fine on the engine