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Nightmare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #2 | 3.750 | 3.750 |
Gameplay | #5 | 3.000 | 3.000 |
Innovation | #8 | 2.250 | 2.250 |
Overall Experience | #9 | 3.000 | 3.000 |
Overall | #10 | 2.750 | 2.750 |
Relevance to Theme | #11 | 1.750 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I enjoyed playing this game, however, it did feel a little rushed. I think the entire mechanic about glancing into the nightmare (with the mouse) could have been used more. The relevance to theme is quite superficial and could have been worked upon a bit more. Why did you make this game in 4 days only? A little more time spent on the game would have taken it places. The short duration does the game no favors and the level design can use a lot of work.
- Nightmare is a short puzzle platformer with a unique mask mechanic. It was fun to play and graphically well done. The game's weak point is the lack of innovation and originality in terms of the concept and visual treatment. The overall gameplay although felt polished.
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harsh1219#0859
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Comments
I know man. Sorry for that, but it''s actually impressive that we managed to make the complete game within 4 days. You made amazing music though.
Wow, now we don't need to buy 'The Dreadful Whispers'. Thanks for making the experience free, we'll wait for updates in levels. Good work
lol, Well it's true that I got inspired by BTP, but I haven't played Dreadful Whispers myself and I'll try to make the next update more creative and original.
Thanks for the feedback tho.
Yes that would be great to see the next updates more creatively done. Evidently you've done all the hard-work, and that's why it puzzles me; why did you work hard to replicate an experience which is already available. Just want to know your perspective. But anyway, it's good work.
Well as a developer I didn't knew much about Designing so I followed BTP's art for practice. The theme I got for the jam match his game "The Other Side", but I didn't wanted to make the exact game for same theme "2 worlds", so I followed more his art and got everything he made for reference.
I'm still practicing designing, hopefully I'll make more creative content by my own.
COOL TRIPy game !!!!!!
I see you took the inspiration from BlackThornProd.
I really enjoyed the game- the mechanics, the artwork, and the variety in levels, It was just amazing.
Nice Work!
Yes!
Thanks, I really appreciate that you enjoyed the game.