If you print a lot of text that doesn't fit on the screen, it scrolls off the top before you get a chance to read it. Most adventure interpreters handle this automatically and insert a "[More]" or "Press any key" or something similar when the screen is full. Adventuron apparently doesn't have this. Given that an Adventuron game can be played on lots of different devices, from web browsers with any window size to mobile devices, how do I know where to put a manual :press_any_key; instruction? Or is there some other setting to handle this?