Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hyperlinks in Adventuron

A topic by Garry Francis created Sep 14, 2019 Views: 56 Replies: 1
Viewing posts 1 to 2
Submitted

I've noticed that some words are hyperlinked. This seems to be the case whenever you use angled brackets in something like :print "<text<n>>"; If you hover over the word, the mouse pointer changes to a pointing finger (or similar on other platforms). Click and the word is entered on the command line. However, nothing happens when you click on a word in the "You are carrying:" list. This is inconsistent.

If you click on a direction in the "Exits:" list, it not only enters the word on the command line, but quietly presses Enter and you move to the next location or get an appropriate response. Can I configure the hyperlinks so that clicking on an object does an examine of the object, i.e. enter EXAMINE on the command line, followed by the noun, followed by Enter?

Is hyperlinking documented anywhere? Both from the user's point-of-view and the programmer's point-of-view.

Host

Bugs noted, the examine functionality is actually in there, but switched off as of this release. Needs a bit more time to bake.