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A jam submission

CaveScapeView game page

2-bit metroidvania for the Community Game Jam 2019.
Submitted by Waffle — 10 hours, 9 minutes before the deadline
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CaveScape's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#373.7083.708
Game Design#773.5833.583
Overall#1413.2783.278
Graphics#1583.6673.667
Innovation#2193.0003.000
Audio#3502.7502.750
Theme#3532.9582.958

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted(+1)

I think the levels where designed pretty well, quite fun!

I had to restart a few times though because I though i got stuck but i didn't realize the options i had since, it doesn't always tell you directly. Like not understanding you can wall jump.

Submitted (1 edit) (+1)

It seems like you incorporated the theme with the signs pointing in the weird directions. Perhaps you could have done more with breaking the rules of metroidvania games; like spikes being health pickups and chests being enemies

I also didn't really know were I needed to go and then got stuck in the area pictured below. The guy can't jump high enough to get out of there. 

Developer

At this point you got the Double Jump from the chest, the game lies about wich powerups you got! Thanks for playing!

Viewing comments 2 to 1 of 22 · Previous page · First page