Play project
jam 1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sounds and Music | #67 | 1.143 | 1.143 |
Theme | #68 | 1.143 | 1.143 |
Fun | #69 | 1.286 | 1.286 |
Idea | #72 | 1.143 | 1.143 |
Graphics | #73 | 1.143 | 1.143 |
Overall | #74 | 1.143 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
jam 1
Leave a comment
Log in with itch.io to leave a comment.
Comments
Jam 1 seems to deviate from the objective of the jam which was to create a clicker game. It is unclear what type of game it is and how it relates to the theme of the jam. It would have been beneficial for the developers to provide more information on the concept and mechanics of the game in order to understand its purpose and connection to the jam theme.
What can I say about jam 1? Well, let's start with the fact that it's not really a clicker game, seeing as you never click at all.
I appreciate the design, I really do. Because the developer seemed to have fun with it, albeit in it's simplicity. It reminds me a lot of I Wanna Be The Guy, but it doesn't live up to the hype that surrounds that game. Could it possibly have something to do with the blurry visuals, the copy-pasted level tiles, or the lack of sound or music? Maybe, all of the above.
I would respect this game a lot more if it hadn't put a coin offscreen that killed me as I was trying to progress through level 2, having to start all the way back to level 1. I can't, in good honesty, reward it for it's lack of dignity in it's placement on a jam that has nothing to do with what it's going for, as well as it's lack of respect for a player's patience.
i was around 3 minutes trying to reach that last piece of floor