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Poi(s)son's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay innovation | #1 | 3.974 | 3.974 |
Overall | #6 | 3.678 | 3.678 |
Visuals | #9 | 4.053 | 4.053 |
Theme matching | #25 | 3.579 | 3.579 |
Fun Factor | #35 | 3.105 | 3.105 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
Eneko
Did your team make the majority of the art and music during the jam?
Yes, all of it.
Game engine
Godot
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Comments
I think it's funny to interpret the topic differently. But the game itself is pretty good.
I like how you combine three different activities.
My favourite was the first one with the scales - it was satisfying and might be good practice to touch-typing.
Thank you very much! I'm glad you liked the game. :)
This is very nice approach to the theme, I love it...however it takes quite some practice, especially figuring out how to cut the fish :D Also do I understand right, that in order to serve the food you actually remove all the good parts, but leave the poisoned parts? :D
But really, great job done, love it, one of my favorite games in the jam so far!
Thank you for the comment! I actually thought about removing the poisonous parts, but I don't know why I decided to remove them automatically. It was aesthetically more beautiful if the orange scales were predominant, but maybe I should turn the mechanic around.
no no, dont get me wrong, I like the way it is :)