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Jin9310

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A member registered Apr 20, 2018 · View creator page →

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VEry impressive! Love the idea and the execution. I really have nothing more to say. Great job

I know all of what you mentioned. I have to admit that I tried it again and it feels bit better when playing in fullscreen :) Nevertheless I believe it will be also just my skill issue, the game you created is great!

no no, dont get me wrong, I like the way it is :)

Looks like really cool idea, but unfortunatelly I find it very hard to hit the ball. But very solid entry for a gameJam. good job

This is very nice approach to the theme, I love it...however it takes quite some practice, especially figuring out how to cut the fish :D Also do I understand right, that in order to serve the food you actually remove all the good parts, but leave the poisoned parts? :D

But really, great job done, love it, one of my favorite games in the jam so far!

Timer is great thing to have. That was one of the unknowns for me during the runs, as I was not sure whne the timer actually starts and when it stops, so I could truly push the limits. 

Another great addition for me personally is the ability to choose the difficulty level right away! Awesome update!

Thanks a lot. I hope I'll be able to expand that concept in the future, at least a little 

Btw my highscore was: 20567

Very solid entry for your first submitted project. I think that you have chosen a good type of a game in order to put in quite a lot of content. Few suggestion for the future (or a post jam version):

- make it bit more challenging - you have pletny of enemies already but it still lacks bit more "juice". You can easily add smaller/bigger types of enemies. You can even make certain type of enemies come from the right... this way you'll make player to be more active

- part of the challenge could be also fasten up the speed

- player could have different types of shots 

- screenshake - is simple yet powerfull effect to juice your game

These are really just a suggestions that I can see, would make this game, bit better, but overall you did really great job! I see that there are also few things to polish, like stop the motion of an object after it is destroyed, as you can now see the score moving. These are really barelly a complaints as your game feels truly good for a jam game! Keep it up and thanks for your game! Good job

Thanks a lot, glad you enjoyed this little idea :)

Thank you

it was indeed ;)

Good job on the game. The onboarding part is a big plus to have as everything is pretty nicely described... not much games have that especially during the gamejams. Well done

Great to see this entry, as sweets are huge poison for many of us :) Although it is pretty simple, you have handled than core game loop wery well... and ofcourse I had to try to wats the explosion the the poor friend :) Good job done

Ofc, totally understandable... the time during game jam is very limiting and you need to focus on the main stuff ;)

I hate snakes... But your snake is very cute and truly interesting take on the theme... love the twist where snake is poisoned and need to look for an antidote. Good job

THis is very neat entry. At first I thought that it is impossible to finish the first task, as it felt bit hard, but I was able to do it, and finish even the second task, that felt bit too easy :) Anyway the fox is saved :) But really cool to see 3D submission, and I think that with just few tweaks this would be a real blast! Great job done!

THank you for such a kind words! Really appreciate it

Thanks a bunch!!

Very nice take on the theme. Would love to see some penalization for dropping at least some amount of the drops or maybe for some bad combinations of the poisons to give it bit more challenge. But this is barelly a complaint, really good job !

Ok I love this! very fun and cute. I also find this very innovative how to approach both theme and snake-like games. Great job!

Quite impressive game for game jam, however from the very start there is maybe bit too much content to absorb and orientate in. Perhaps start with just few options from the start and then pile up would be a way, but this is barelly a complaint since you can' t balance everything especially during game jam timeframe. Great job!

I have seen your game in the sumbissions very early and really impressive game. Also great to see that sometimes simplicity makes great games! Good job done

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The idea is nice, bit shame that you were not able to make more, but still great job done!

THank you!

Indeed :) Especially the ending is stressful when you try to finish and wrap up everything... but I like these 7 days long ones, still gives you bit more space... not like Ludum Dare where you have just 2 days :D (although I still love that event)

I got 250m deep... really nice idea how to approach the theme. Good job

You are totally right, but due to time constraint I was not able to get in more levels, so I had to go with bit harder path, to provide at least some challenge ;) Thanks a lot for feedback!

Balance would be good for sure, but unfortunatelly I struggled a bit to squeeze in more content as my time was quite limited... that is why the game is bit harder than I would like, as I needed to provide at least some challenge to the player. THanks a lot for feedback and your time with the game

There will be definitelly some update, however can' t promise how big :) Thanks a lot for playing and such a nice words

Thanks for playing! Yeah, since I was working with Pico-8 just for 2 weeks, I had to rush it a little, so there was no time to make more level, so the difficultu curve is bit steep, otherwise, people would fly thru it in a minute :) 

Such a cool idea. At first I thought that it would be cool to have the ability to rotate the pieces, but this way it gives you bit more of the challenge. Really well done

Really cool idea and approach to the theme! Love how with this little you did so much! Really good job done

Difficulty would need some fine tuning as well as it would be useful to have maybe more abilities? As in some situations I found myself just waiting for Z to reload. On the other hand I love the idea and the setting of the game is really cool. Can imagine that this could evolve into a bigger project. Great job!

Great job in making a game with solid platforming elements. Once you'll combine these with some more goals, it could be a real fun. Keep it up

Good job on making a game! Would love to see bit more variations and perhaps some challenge (maybe some obstacles)

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You definitelly should try it... this is first time I did Pico-8 game myself, and I love it. Also I have started with Pico-8 just 1 week before this jam, so the learning curve is really steep.  It is bit different work then with othe engines like Godot/Unity, but I would recommend this everyone to try it!

Thanks!

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no worries ;) Thx again for playing, will check yours as well ;)

Hey mate! Thanks a lot for playing the game! Glad you like it :)