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How does the game fit into the theme?
The goal of the game is to keep moving forward through the level. You can't reach the next level until you get to the top !
What premade assets did you use if any?
None, I made everything from scratch :)
What are the Discord usernames of everyone on your team?
I don't have Discord sorry.
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
Feels so polished!
This is the best game I've played so far. It was fun, had cool visuals, the music was very fitting and it is a creative and fun interpretation of the theme.
The control scheme is a little weird, I feel like there could have been a better input method for the grappling and throwing.
That being said, YOU MADE UP WELL YOU MADMAN! I love it, it has potential for way more content and cool synergy. Really like that one.
Good job!
Bone Jour, I am contractually obliged to play anything somewhat connected to bones...
And this was a Skele-Ton of fun, perfectly skull-pted and with cool little details between the levels. Great job!
God does this rule! I’m being a little unfair to the rest of the jam by spending so much time with this one :)
Boinging off the grapple is just so satisfying, it’s irresistible.
Great work here!
Amazing! Seems heavily influenced from Downwell and the execution is on point all-round. Good stuff!
I actually love this. One of the hidden gems. It feels clean, polished and well done. Would def love a version to play on steam with better controls
I spent 30 minutes on this. Epic sauce
I really liked your game! I found it a bit difficult to understand at first, but it was really cool that there were upgrades at each stage, really cool man.