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A jam submission

Cookiecopter! Tasty Delivery RunView game page

You play as a helicopter pilot where you deliver as many cookies possible under time!
Submitted by HalfBolt Games (@halfboltgames) — 4 hours, 11 minutes before the deadline
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Cookiecopter! Tasty Delivery Run's itch.io page

Results

CriteriaRankScore*Raw Score
(Visuals) Does it look tasty?#43.4003.400
(Theme) Does it match the theme?#54.0004.000
(Sound) Does it Jam?!#53.0003.000
Overall#53.3503.350
(Creative) How crafty is it?#73.0003.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This is cute, simple, and fun! The music is fitting as well. Some SFX would have been nice, though, for when you pick up cookies and drop them. I came across 2 bugs, by the way:
1) even though time has run out, you can continue playing. The delivery counter continues to increase and the failed deliveries can still decrease.
2) the helicopter doesn't need to be in the air to deliver the cookies. It can fly low and just pass through the tubes.

But those are just the major things. Otherwise, just some tweaks here and there. Great job!

Submitted(+1)

nice game keep you motivated to keep going lol 

Submitted(+1)

Nice, It was fun but my problem is that I kept trying to use space to go up, thus dropping my cookie. It would be great if we could choose the controls.

Submitted(+1)

Its a really fun game. I have some ideas to make the game more user friendly.

- Add more control options like Arrow Keys

- I think the helicopter can carry just one cookie at once so I would set the pickup and drop to the same key like space or e (or both)

- I would add a change action too (on the same key as pickup and drop) so if you picked up the wrong cookie and you are standing in front of another, you dont have to press the button twice (drop your cookie and pickup the new) and the new cookie is instantly picked up and the old automaticly dropped

Submitted(+1)

it looks really polished, nothing looks or sounds rushed. I really like the cartoon/cardboard look of the game, reminds me of the adventure capitalist aestetics. It looks like iterative dev is really efficient that might be the most finished submition, great job Tyler.