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Final Disaster - Tornado Scene's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #13 | 3.316 | 3.316 |
Overall | #13 | 3.316 | 3.316 |
Overall | #14 | 3.333 | 3.333 |
Graphics | #16 | 3.368 | 3.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Defold
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Comments
the gameplay is quite fun. But due to the random nature I was trapped a few times. I like it overall.
I was about to complain that the game looks easier now, but then I immediately got crushed by a refrigirator.
Yes, just "start-die-repeate" :D easy rules, hardcore gameplay. Thx for playing!
Neat idea, although a bit unclear in the beginning. Had to watch the video tutorial for a bit to understand it. Also, once there was a case of me getting stuck, then the camera went up, I was left out of the screen and couldn't do anything, yet the game continued, probably some rare case of a game over not accounted for? Well done!
thx for playing, yes this is early prototype inproved after LD39. I on the way to remove such problems and make gameplay more fun. thx.
Have no idea how to play this, but nicely done! :D
Look at video tutorial below)
How to play
Hi man! Played your game on LD39! =D Camera moving up is a good feature. I think that there are random moments when dude in a costume gets stuck and you can do nothing with this. I mean that blocks sometimes fall down in such a random way, that you havn't got variants to escape.
Thx for playing! ) I am on a way to polish gameplay and want make final game random but accurate. I think sometimes "stucking" good point for challenging player. Also i want reach quick game sessions for many fun replays. So player in game must: planning actions, quick react on a droped different block types from top, avoid danger droped items annnnddd loot money in next builds. Some types of blocks will have different active actions. Thank you for feedback!