Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thx for playing! ) I am on a way to polish gameplay and want make final game random but accurate. I think sometimes "stucking" good point for challenging player. Also i want reach quick game sessions for many fun replays. So player in game must: planning actions, quick react on a droped different block types from top, avoid danger droped items annnnddd loot money in next builds.  Some types of blocks will have different active actions. Thank you for feedback!