Play experience
CARCOSA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #39 | 2.652 | 3.750 |
Fun Factor | #44 | 2.298 | 3.250 |
Visuals | #45 | 2.828 | 4.000 |
Originality | #50 | 2.475 | 3.500 |
Audio (Does not apply for Physical Games) | #53 | 1.414 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Physical Game (plus Tabletop Sim)
Was your game made solo or in a team?
Team - Player 1 did most of the lifting, while Player 2 is listed as "Executive Producer"
Did you use any third party assets, if yes what assets did you use?
Tabletop Sim; some 3rd party free fonts (listed in rulebook), images by Stable Diffusion
Did you use choose from one (or more) of the optional secondary themes?
Yes - Underground, Chain Reaction, Side Effects, Microcomputers, and Gameplay Modifiers are all present, and you could argue pretty strongly for Theatrical (on account of this being based on "The King in Yellow")
Does your game contain 18+ content (Nudity, Gore, Language)?
No
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Comments
I agree on the visual material. Looks fun! I like the suggestion of uncertainty in the game itself and a cult organization. I have not played it yet either though.
Haven't played it, but I'm super impressed with how sleek the materials look! Really good storytelling having the game manual be the new employee manual.
It sacrifices a lot of visual accessibility for style, but there's a lot of fun ideas here!