I really enjoyed this game. Some suggestions on changing the controls would be shooting space bar and dashing to maybe double tap direction. Great Job as always buddy! Keep it up!
I really like the art style of this game, and the concept behind it. I quite enjoyed the game for a bit until I ran out of ammo and couldnt find them without losing most of my health. But my main issue is that it seems like the player has no objective really, I see non-zombies stranded in buildings and stuff but they seems to do nothing really other than dying or just idling, they dont really follow you but just stands there not doing much.
After saying all that negative feedback, lets end on a more positive note :) Again the art is style is wonderful, it really fits the theme of "end of the world" and the animations look really nice and satisfying to watch and play around. I really enjoyed the concept of "clearing out" the buildings (if that is the correct concept because thats what I caught on) and the maps not to mention look really cool too.
Yeah, originally humans were meant to be more complex but in the end they just became "princesses in peril" locked in place. I am glad you enjoyed the artstyle, and thanks for the feedback again! Really helps me to make better games in the future.
Comments
I really enjoyed this game. Some suggestions on changing the controls would be shooting space bar and dashing to maybe double tap direction. Great Job as always buddy! Keep it up!
I really like the art style of this game, and the concept behind it. I quite enjoyed the game for a bit until I ran out of ammo and couldnt find them without losing most of my health. But my main issue is that it seems like the player has no objective really, I see non-zombies stranded in buildings and stuff but they seems to do nothing really other than dying or just idling, they dont really follow you but just stands there not doing much.
After saying all that negative feedback, lets end on a more positive note :) Again the art is style is wonderful, it really fits the theme of "end of the world" and the animations look really nice and satisfying to watch and play around. I really enjoyed the concept of "clearing out" the buildings (if that is the correct concept because thats what I caught on) and the maps not to mention look really cool too.
Yeah, originally humans were meant to be more complex but in the end they just became "princesses in peril" locked in place. I am glad you enjoyed the artstyle, and thanks for the feedback again! Really helps me to make better games in the future.