I like how the passivity of the interaction reflected the passivity of the situation the boy is in. While reading the story it would be great to have text in different colours, so it is easier to find our who is talking (for example text matching the colours of the cloth)
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Asier's Autumn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity: Does the game include something unexpected or interesting? | #69 | 3.341 | 3.571 |
Overall: Is the game objectively good? | #131 | 2.940 | 3.143 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #160 | 3.074 | 3.286 |
Cozy: Does the game you feel cozy? | #165 | 2.806 | 3.000 |
Fun: Is the game enjoyable or satisfying to play? | #205 | 2.272 | 2.429 |
Theme: Does this game represent the theme well? | #212 | 2.539 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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