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Sarazea

42
Posts
1
Followers
2
Following
A member registered Aug 28, 2022

Creator of

Recent community posts

Love the artwork and charakterdesign. I also liked the controls. Fun to play

Real nice and cozy game. Enjoyable to paly. I Like the character sound and music.

Nice game. I like how you tur nínto an angel if you die.

Fun to play. I really like how the cat looks.

I love the artwork. Music and atmosphere are really relaxed.

I like atmoshpere, music and colours. But it felt strange that the purple dogs could move over the trees. 

I like the little minigames and that you have to play a couple of times to find out how it works. Nice music and atmosphere.

I always loved brick brakers. I like the material of the bricks, and that you use a pumpkin as a ball witch jumps less predictable than a ball. Fun to paly

I like how the passivity of the interaction reflected the passivity of the situation the boy is in. While reading the story it would be great to have text in different colours, so it is easier to find our who is talking (for example text matching the colours of the cloth)

Nice colourwork and characterdesign. The mechanics felt a little rough and I had problems with the double jump...

thanks for the feedback. Yes, while we did the last version a mistake happend somehow and now there is a problem with a background suddenly changing... we will fix it afterwards-

I really like the game and the idea of being a cat infront of a window. I espacially liked it when a lot of leafs flew by, I tried to catch them all. Cozy and nice atmosphere.  A longer song with more variations would make it even more fun to play.

Thanks for the input and tips!

My friend is already really addicted to your game, playing it every morning as far as possible.^^ Lvl 118 record on hard

Nice idea, to interact with the surrounding by easy little songs-

It is because the playing field is not straight but slightly turned around. When I pressed "A" for me it felt like moving away from the camera, so in my thinking you should have to press "W" to move away. So the controls should have been swaped beetween left/rigth and up down. But maybe thats just my problem and way of seeing it....

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No, only if you land on the floor the game will end.

I like the animations of the scourrel running around and flying. That it says hold space for flying was confusing for me. You first have to jump, then hold it to fly.... so you have to press it two times

I really like how you know who you are through the window reflection. The interaction with the ocjects worked really well, and I like the shredding, sadly I have never done it in real live. Liked the story ablout nelson and shredding the "hedge fonds" as a hedgehog really made me laugh.

I really like how both of them talk, feels natural. The comment about cat videos which appears, when you look at the computer was really funny. The music could have been a little bit louder, and it was hard to see with wich objects you could interact.

Thanks for the input. I really like the idea about the visual storytelling.

Liked the character and colours. Took a while to get used to the controls.

I really enjoyed sucking in the leafes. Like the blue of the fox /wolf together wirh the yellows and greens of the surrounding :)

Nice game!

Thanks for the feedback

Love the game. Always wanted to have telekinetic poxers :D

I like the atmosphere and the feeding part. The strong wind with the hair and shaking trees was a little bit confusing

I like the idea of sharing the food with the animals. 

I like the bear with the hat.

I really liked the movement system and the acorn character surfing on the leaf :)

I love the atomosphere of wood and fields in autum! Good Game!

Really beautiful! I like the idea with the birds flying together. Music and relaxed atmosphere reminded me of my childhood days playing on the snes.

Good game, nice atmosphere and artwork, I like the linework especially

Love the Artwork esapcially Background and platforms. At some points it was hard to know where to go.

I Liked the artwork, music an sound but found the movement a little bit confusing...

Thanks for the input. The main idea was to see how far you could get but we did not mange to put in a counter in the end...

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good idea, thanks for the input

Monsters didnot get into vision field at the end. I was IMBA. I like the game.

Love the game! Mesmerizing and great aesthetics.

Good riddles, nice coloures

So funny :D